

- #STEAM YNGLET UPDATE#
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- #STEAM YNGLET PC#
- #STEAM YNGLET PS3#
- #STEAM YNGLET WINDOWS#
Though we didn’t get a game title or any gameplay, we learned the next game will take place in a fantasy version of Ireland, and all the characters are cats. The developers of If Found… appeared on the stream to talk about their inspirations wandering through ruins in Ireland, as well as tease their next project.
#STEAM YNGLET UPDATE#
Looks cute, whatever it is! Dreamfeel - Developer Update No, we have no idea what the game is actually about or what you do in it all we saw was a cute Takahashi-style character gently snoring away, camera zoomed in on his uvula, and a dog licking his cheek.
Yes, the little dangly thing at the back of the throat. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Forum: Start a New Discussion < > Showing 1-15 of 30 active topics 3 Jul 8 4:58pm Crash on start onnoh 10 Jan 30 4:36pm.Katamari Damacy and Wattam creator Keita Takahashi is back at it again, this time with a new company called Uvula.
#STEAM YNGLET PC#
But it’s actually a 2014 game developed by Honeyslug for PlayStation 3, 4, and the Vita, and it’s out now on PC via Steam. Okay, it’s a bit hard to explain, and pretty open-ended if you’ve ever played it before. Hohokum looks like Ynglet and Kirby and the Rainbow Curse had an adorable child, and puts you in the control of a colorful little ribbon guy bouncing around stages, sometimes with a bunch of other colorful friends following you or riding on your back. It might be a while before we get a proper look at whatever this new project is, but if it’s anything remotely like the beautiful, episodic Kentucky Route Zero, it’s sure to be worth watching. And the team gave a handful of descriptions of the project, including that it’s the first project where Cardboard Computer is “really focusing on performance as a core part of the piece,” and that it has a “different tempo” from Kentucky Route Zero - it’s “faster” and “hopefully funnier.” Though we didn’t see a trailer, we did get a look at the team working on modeling a dog. A New Project from the Creators of Kentucky Route ZeroĬardboard Computer made an appearance at the showcase to reveal that following their near-decade-long work on Kentucky Route Zero, the studio is now working on a brand new project. It’s out on August 4 for iOS, Nintendo Switch, and PC via Steam.
#STEAM YNGLET WINDOWS#
Hindsight is a story-focused game going through a woman’s life, from birth to present day, where physical objects can become literal windows into the past.
#STEAM YNGLET FULL#
And all of these overlap and intermingle, creating levels like carnivals full of rides to play on.From the creator of the elegant tree cultivation puzzler Prune, Hindsight got a brand new trailer today with a release date for the first time. On top of this there are kinds of trains you can hop on, bubbles that cycle between appearing and disappearing when you dash, and presumably other things I haven’t seen yet.

And you can only use your dash again after you bounce or land in a bubble. For instance: dashing at one kind of bounce pad will make you travel through it, while dashing at another kind of bounce pad will activate it, ricocheting you back off. It’s also a crucial part of many challenges the game thinks up for you. It allows you to slow time and then point yourself in a certain direction and dash a short distance that way. The most important of these is a dash you acquire early on. Incidentally, if you do fall, you go back quickly to the last bubble you activated by waiting on it for a moment or two. The idea, then, is to swim to the edge of a bubble, leap out, and land in another bubble. Outside of a bubble, gravity pulls you down, meaning you can fall to your sort-of death. While we’re in a bubble, we can swim freely in any direction, but as soon as we exit, gravity will yank us. Playing as some sort of micro-organism, we traverse levels by moving from one bubble to the next.

You swim, but you only ever really control your movement when inside a bubble of some kind. It is, as its Steam page claims, a side-scrolling platformer in which there are no platforms. There’s no eating here in Ynglet, but you do look a bit like a tiny organism, and that tone, that meditative calm: Ynglet is all about that. You were a microscopic organism and had to steadily eat your way bigger, without getting eaten yourself. Remember it? FlOw was a kind of meditative Petri dish of a game.
#STEAM YNGLET PS3#
It reminds me a lot of flOw, that awkwardly capitalised PS3 game by thatgamecompany, which you probably know for making Journey.
